VFX Artist - Mobile Games

Location Barcelona, Spain
Job Type Permanent
Salary Flexible to attract the best
Reference 29866

Exciting opportunity to join one of the fastest growing mobile apps and games development companies in the world


  • Produce visual effects for our games, including particle systems and animated sequences.
  • Follow concept art, storyboards, and written descriptions in order to prototype and implement FX in our games.
  • Collaborate with the Art Director to help create and maintain FX art direction for our games.
  • Work closely with the internal art and programming teams.
  • Create FX textures, using simple geometry and UVs.
  • Optimize FX for frame rate and memory usage.
  • Produce optimized materials/shaders.


  • Maintain a high level of quality while working within design constraints and balancing performance issues.
  • Assist in solving technical problems to ensure smooth, consistent gameplay.
  • Communicate well with producers and artists in order to adhere to scheduled deadlines.
  • Work effectively and efficiently as part of the team in a multilingual environment.
  • Fluency in the English language, both written and spoken.
  • Positive, make-it-happen, lead-by-example attitude.
  • Good timing and animation sense.
  • Self-directed and independent working style.


  • 3+ years of experience in game development.
  • Strong artistic and technical background (e.g. animation, game development, graphics, etc.).
  • Experience using Unity Editor or similar game engine.
  • Basic understanding of and familiarity with Photoshop and Maya.
  • Basic shader and C# coding knowledge.
  • Experience with Houdini and writing shaders in CG or other shading language is a plus.
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