Gaming Systems Engineer - Remote

Location Europe
Job Type Permanent
Salary Up to 84.000 €
Reference 33320

My client, a young and energetic company focus on designing and building a new gaming systems, is looking  for talented, experienced developers who are interested in working and learning with the latest technologies. 

If you love writing fast, efficient, beautiful code and proven experience in building distributed, scalable solutions then this role might be for you.


Main responsibilities
•    Participate in the full SDLC of a fresh new project 
•    Analyse requirements, break them down into technical deliverables and work alone or with your team members on delivering them.
•    Learn how to program in Rust, a modern systems programming language used on their platform 
•    Design and write code that is secure, documented and testable.
•    Provide technical guidance and mentorship to other team members 
•    Work closely other technology and product teams, creating exciting and novel new technology and features 


Qualifications and experience
•    5+ years’ experience in systems programming (C++, C, C#, Java…)
•    Experience with advanced data structures and algorithms
•    Secure coding practices
•    Debugging, profiling and performance optimization skills
•    Multithreaded programming knowledge essential, with exposure to modern concurrent paradigms such as async/await
•    Experience in network programming
•    Experience in building solutions that make use of technologies such as Kafka
•    Ideally you will have built solutions that use either relational and NoSQL databases (or both) 

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